Senior/Staff Software Engineer – Rendering API

Company: sonyinteractiveentertainmentglobal
Apply for the Senior/Staff Software Engineer – Rendering API
Location: London
Job Description:

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn’t just the Best Place to Play – it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

About the Advanced Technology Group

The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group.Established over 20 years ago as part ofPlayStation’sfirst-party game development studios, ATG has always focused on helping game developers get the most out of PlayStationhardware-a mission that continues to this day.As a team, weare responsibleforlarge partsof thegraphicssoftware stack used by all PlayStationgames,andcollaborate withleadingengineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies.

What you’ll be doing

  • You will be working on thecurrent and futurerendering APIsused by PlayStation games, as well as the hardware underpinning them.
  • You will design and implement features that enable efficient game development, push GPU programming forward, and create a healthy platform.
  • You will observe industry trends, understanding of – and empathy for – our customers, and business needs as the foundation of your decision making.
  • You will help shape the path of the PlayStation graphics stack going forward.
  • You will collaborate with the platform software and hardware teams, as well as game developers.
  • You will often take the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with game developers.

What we are looking for

  • Experience and interest in low-level graphics architecture and engineering.
  • Experience writing rendering code on top of multiple existing rendering APIs.
  • Experience writing rendering code on console.
  • The ability to keep an eye on the big picture, even whendeep in the weeds.
  • Aneagernessto learn and to take responsibility for thelong run.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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Posted: October 21st, 2026