Overview
As a Level Designer at Larian Studios, you will craft engaging areas that integrate narrative and gameplay. You will collaborate across disciplines to build, test, and polish environments that contribute to a rich RPG experience. You’ll iterate on spaces, fix issues, and ensure levels are ready for release, delivering high-quality, player-centric experiences. This role offers the chance to work on acclaimed titles and help shape our evolving, story-driven games.
Pay / Benefits
- international team across 7 studios
- open, collaborative environment
- experienced managerial team
- sharing hobbies with colleagues
- inclusive environment with activities organized by studios
- commitment to making the best game for fans, informed by community feedback
Responsibilities
- Create white-box level areas after collaborating with stakeholders
- Handoff to environment art, scripting, combat, and cinematics teams while elevating the experience
- Finalize areas for shipping
- Understand how an area contributes to overall game experience per design briefs
- Know and apply exploration features and mechanics available to players
- Reserve spaces for features under development
- Be prepared to restart designs based on new insights
- Fix level design bugs in own or others’ areas
- Ensure levels are playable and production-ready
Key requirements
- Design-relevant degree
- Commercial experience in video game level design
- Ability to work in a distributed, international team
- Strong can-do attitude
- Ability to give and receive feedback
- Ability to communicate designs via 2D mockups or flowcharts
- Ability to experience the game as a player
- RPG gamer with a passion for narrative-driven games
- positive can-do attitude
- team collaboration
- communication
- level design
- 2D mockups
- flowcharts
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