Overview
Join Two Point Studios as a 3D Artist to build rich assets for the Little People world across multiple projects. You will collaborate with Art, Code, Design and Animation teams to deliver cohesive visuals and in-engine setups. Your work will steer art direction, asset pipelines, and quality standards, contributing to engaging, playful simulations. This role offers a hands-on, creative environment with strong emphasis on teamwork and growth.
Responsibilities
- Champion art direction, quality and standards with the Lead Artist
- Collaborate with Production to deliver milestones and required assets
- Work with development teams to ensure cohesive experience across art, code, design and animation
- Create assets from ideation to in-engine setup
- Follow guidelines for optimization, pipeline and efficiency tasks
Key requirements
- 3+ years of experience as an artist in the games industry
- Team player with passion for art and gameplay
- Strong work ethic and positive attitude
- Fast and efficient 3D modelling and texture authoring
- Creative eye and care for art direction
- Ability to work on new ideas from briefs beyond concept art
- Knowledge of Maya (or Blender), Photoshop and Substance Painter (Designer is a plus)
- Experience with Unity or other game engines
- Effective communication with artists, designers and programmers
- Genuine passion for game art
- excellent communication
- team collaboration
- positive attitude
- 3D modelling
- texture authoring
- Maya
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