Overview
In this role you will craft detailed 3D environments for high-end animated content, collaborating with the production design and layout teams to bring concepts to build-ready models. You will ensure models meet pipeline standards and communicate performance considerations across a large team. This position sits at the heart of DNEG’s animation pipeline, contributing to visually rich worlds for major studios and independent productions. You will work in a collaborative, creativity-driven environment with opportunities to shape the look and feel of projects.
Responsibilities
- Build complex 3D environments and set pieces based on direction from the Production Designer
- Collaborate with Development Artists and Layout Department to convert designs into builds/models
- Ensure models adhere to the Animation production pipeline protocols
- Anticipate and communicate model performance issues
- Maintain high standards of form, scale and proportion in environmental assets
- Contribute to a collaborative, cross-functional production workflow
Key requirements
- Experience working on high-level Animated content
- Production experience as an Environment Modeller
- Strong communication skills within a large team & pipeline
- Traditional sculpting techniques using Maya or ZBrush
- Strong sense of form, scale and proportion
- Degree in Computer Animation or relevant course
- Nice to Have Unreal Engine or other real-time rendering software
- Meticulous
- Highly motivated
- Team oriented
- Maya
- ZBrush
- Unreal Engine
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